#DIVINITY ORIGINAL SIN 2 COOP PS4#
Please note there's no cross-platform multiplayer: Those playing on PC cannot play with PS4 or Xbox One Players, and PS4 and Xbox One cannot cross-play across platforms either. Players may enjoy split-screen "couch co-op" or join online sessions from other players, or any combination therein.
#DIVINITY ORIGINAL SIN 2 COOP OFFLINE#
For now, Divinity 2 is the only game that does magic justice, but you really need to play it in co-op if you want to properly experience the pandemonium of it all.Multiplayer is available in Divinity: Original Sin 2 in both online and offline versions. I want fire that spreads, blood that is electrified when hit by a spark, or entire rooms filled with flames after a mishap with an oil spill and a candle. I wish more games learned from Divinity 2’s interpretation of magic. Anyway, it’s not my fault I’m too powerful to exist. Hey, don’t judge my four-player campaign character - at least he’s not Guy Who Takes All The Loot, or Guy Who Robs People And Gets Us Into Constant Fights. You can really settle into your role, even if that role is Inept Fire Mage Who Hurts His Friends. It also means you don’t have to manage the inventory, levelling, and equipment of four characters, which is a handy bonus. Massive RPGs like this shouldn’t work in multiplayer, but Divinity 2 gets better the more unpredictable it is, and adding other humans to the fray is the best way to ensure things remain chaotic. It’s hilarious when one of your allies misclicks on a move and accidentally sits on a stool that’s on fire, ending their turn as a human candle. It’s funny when someone tries to do a spell, decides against it, goes to move, and accidentally attacks the floor. You can’t help but laugh when one of you accidentally blows up your friend. That same vibe translates to combat, too. I still feel bad about it, but a man’s gotta accidentally poison an entire town from time to time.ĭivinity 2 isn’t some grimdark RPG - dialogue is interlaced with humour, and characters are larger than life. Remember in the intro when I said I might accidentally kill your cat? That’s something I did in Divinity 2 - I accidentally killed my ally’s cat. There are so many variables that you often only have a sense of what’s about to happen when you take your turn - generally, the end result is much more destructive than you anticipated. Yes, that is a poison smoke cloud to the left, which is good for any of us who managed to stay away from the ground, which is now a blazing inferno.Įvery single magical element in Divinity 2 interacts with the rest. You end up with battlefields that start like this: More times than I dare to admit, we’ve run into our healing pool while on fire and accidentally ignited an entire combat arena. There is one downside to all of this healing potential, however. Sometimes that happens to be our battle mage, but that’s the price you pay for unlimited power. I can make the cadaver explode and splatter an entire area in blood, before our electricity mage fires a bolt at the crimson liquid and stun locks anyone who happens to be standing in it. I can summon a bloated corpse from a defeated foe, send it towards a different enemy, and create a red regen carpet for us to advance across. We also all have an ability called Leech, which means we can suck up blood and heal with that, too. Our earth mage can apply poison to the ground, giving us a healing surface to walk across, while our human, lizard, elven, and dwarven enemies take damage from it at the same time. Since we’re all undead in that playthrough, we can’t use healing spells. In one, myself and two friends are all undead - a battle mage, an ice mage who’s also a necromancer, and an electricity specialist who dabbles in earth magic. I have multiple campaigns going at the moment, and they’re all different due to the wide array of magical options available. Related: 15 Things We Wish We Knew Before Starting Divinity: Original Sin 2ĭivinity 2’s mages are the reason why none of its turn-based battles ever feel the same. It doesn’t discriminate, and it leaves battlefields and friendships scarred. But Divinity 2’s sorcery is raw, untamed, and dangerous. Spells in most games are just a gun with flashy visual effects. Most video games don’t get across the unpredictability of the arcane arts, but there’s one game that does: Divinity: Original Sin 2. I might be trying to kill you, but I’d end up murdering your cat, destroying all your belongings, and potentially killing your family and your neighbours in the process. Magic should be awe-inspiring, shouldn’t it? Imagine if I shot a fireball out of my hand right now and it landed in your house - chaos.